Bloom is a MEL script that produces variable, three dimensional topologies. By setting these variables to make random selections within a certain range, a sort of snowflake logic arises with intricate micro-scale variation within a coherent macro-scale formal language.
I started this blog around the time I began to study architecture, as a way to track ideas of whatever scope and complexity, from a sketch to a building. Over time the site has become a chronicle and chronology of my thinking about architecture, from early experiments and speculative proposals to completed projects and buildings currently in progress. It is, inevitably, also a timeline of my professional education: studying with some of the best minds in architecture, working in influential practices, co-founding Bureau V, and eventually starting my own studio, PINCUS A+D.